![]() Niera creator Yoko Taro plans to buy the game. The developers of Stellar Blade are inspired by NieR: Automata, God of War and Bayonetta. She positions Stellar Blade as an AAA game. SHIFT-UP was founded in 2013 under the direction of Hyun-Thae Kim, a former Blade & Soul character designer. In the mission to save the Earth, the main character and her team will face the citizens of the last surviving city of Zion, but the decision to help will depend solely on the player. Despite Taro at first wondering about the sanity of Yoshida, the two developers managed to create something truly special in the Final Fantasy 14 Dark Apocalypse storyline. The project is created on the Unreal Engine 4 using high-definition 3D scanning technology and motion capture system. Quando Project Eve è stato presentato al PlayStation Showcase, qualcuno ha cominciato a notare certe somiglianze con un certo NieR: Automata, firmato Yoko Taro.Molti fan hanno reagito piuttosto. Screenshots:In Stellar Blade, players will have to fight unknown alien invaders and regain control of the Earth, which has fallen after the world collapse. Now the publisher of the project is Sony Interactive Entertainment, and the release is planned for 2023 as a console exclusive of PlayStation 5. In any case, post your theories below.During the presentation of State of Play, developers from the Korean studio SHIFT UP showed a story trailer dynamic action Stellar Blade, which was formerly known as Project EVE. Nier Replicant might not convert players that were turned off by the original or Automata, but there are more than enough quality-of-life updates and story-centric nuances to keep longtime fans and new initiates coming back for subsequent playthroughs.”Īre you excited for Yoko Taro’s mysterious title? Do you think it’ll be Nier-adjacent (see what I did there?)? Perhaps, this’ll be an entirely new world for us to explore. Main characters are dynamic with their own interesting backstories, and the plot is as deliciously devastating as you’d expect. I enjoyed my time with Automata’s cult-classic prequel and said, “Novel design choices like camera and genre shifts are as impressive today as they were more than 10 years ago. Today, we are finally able to reveal a new, closer look at the PlayStation 5 game. It’s been two years since we announced development in 2019. This reveal comes days after Nier Replicant’s launch, a “version upgrade” of the original Nier game that was exclusive to the Japanese market in 2010. Quando Project Eve è stato presentato al PlayStation Showcase, qualcuno ha cominciato a notare certe somiglianze con un certo NieR: Automata, firmato Yoko Taro. I am so delighted to properly unveil to you the very first console title that Shift Up is currently developing: Project Eve. Taro talked very briefly about the news and said, “ a somewhat unusual game, I’ve created something mysterious that I have no idea how to explain or sell.” Saito chimed in by mentioning that it’ll feel “nostalgic and new” and also assured viewers that the company staff thinks “it’ll definitely sell well.”Įxtra details surrounding the working title and central story have not been revealed, but Taro’s involvement (and his candid explanation about the new project) likely means that we’re in for a ton of mechanical and plot-focused surprises. Furthermore, leaking this kind of information to the machine lifeforms has always been part of project YoRHa’s plan. Square Enix Producer (and Taro’s close project partner) Yosuke Saito made the announcement during Nier Replicant’s first official livestream. Why did the machine lifeforms have top secret information regarding project YoRHa Because the machine lifeforms accessed the bunker and council of humanity through the backdoor. According to Gematsu, Taro is also helming a brand new, digital-only title and, in Taro-fashion, it’ll probably be weird (and interesting) as hell. Yoko Taro, the creative director of the NieR series, is actually pretty excited for Project Eve. He’s worked on the lesser-known Drakengard franchise, but has found recent acclaim from his role in the creation of the experimental Nier games. Yoko Taro shares his thoughts on Project Eve via Twitter. At the same time someone has voiced there opinion on Project Eve and he might know a thing or 2 about Neir. The trailer we were shown reminded many of Nier with its gameplay, world and female lead. Creative director Yoko Taro is famous for his melancholic narratives, quirky characters, and subversive game design. Project Eve was shown off yesterday for PlayStation showcase.
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